MEDIA ARCHITECTURE AND INTERACTIVE ART INSTALLATIONS STIMULATING HUMAN INVOLVEMENT AND ACTIVITIES IN PUBLIC SPACES
AbstractThis paper examines the potential for media architecture and interactive art installations to stimulate human involvement and activities in public spaces. On the basis of theoretical approaches, case studies and interdisciplinary surveys, the paper provides insight into how screens projecting media and interactive installations in city spaces can inspire people to become active on many levels. The research is focused, both on temporary and permanent art installations, that support new technologies to encourage people to interact with art objects and become actors in an urban performance. Media and interactive art can positively contribute to the urban landscape, foster public involvement, increase intensity of public life, and effectively enhance the identity of urban communities. The paper shows that, despite this potential for media architecture and interactive art projects, specific pre-conditions are needed for their success in urban environments. The paper focuses on the convergence of scale between the intervention itself and the assumed urban strategy, as well as on the time allowed for individual perception and active participation of people in the particular urban art scenario. As the research shows, the promotion of art pieces, through guided tours of the city, tends to reduce the perception of the installations themselves and almost excludes social interactions. Thus, while not so spectacular in scale, image, or number of visits, modest interventions that involve locals and allow time for relationship building between people, could be most effective in reaching urban renewal objectives.
Adriaansens, A., & Brouwer, J. (2002). Alien Reationships from Public Space. In Transurbanism (pp. 138-143). Rotterdam: V2_Publishing/NAI Publishers. Retrieved from http://www.lozano-hemmer.com/publications.php
Briones, C., Fatah gen. Schieck, A., & Mottram, C. (2007). A Socializing Interactive Installation for the Urban Environments. IADIS Applied Computing 2007. Retrieved from http://eprints.ucl.ac.uk/7459/1/7459.pdf
Bullivant, L. (2006). Responsive Environments. London: V&A Publications.
Cianchetta, A. (2009). City by Night: The Illuminated City. In M. Armengaud, M. Armengaud, & A. Cianchetta (Eds.), Nightscapes: Nocturnal Landscapes (pp. 105-164). Barcelona: Gustavo Gili SL
Cosgrove, D. E. (1998). Social Formation and Symbolic Language. Wisconsin: University of Wisconsin Press.
Fatah gen. Schieck, A., Briones, C., & Mottram, C. (2007). A Sense of Place and Pervasive Computing within the Urban Landscape. Space Syntax 6th International Symposium. Retrieved from http://discovery.ucl.ac.uk/7450/
Fatah gen Schieck, A., Kostakos, V., & Penn, A. (2010). Exploring Digital Encounters in Public Arena. In K. S. Willis, G. Roussos, K. Chorianopoulos, M., & Struppek, M. (Eds.), Shared Encounters (pp. 179-196). London: Springer.
Fisher, P. T., & Gehring, S. (2012) URBAN HCI: Interactive Media Architecture and Disproportionate Scale [Workshop description]. Retrieved from http://mab12.mediaarchitecture.org/workshops/
Fischer, P. T., & Hornecker, E. (2012). Urban HCI: spatial aspects in the design of shared encounters for media facades. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Austin, Texas, USA. Retrieved from: doi>10.1145/2207676.2207719
Gehl, J. (2010). Cities for People. Washington, DC: Island Press.
Gehl, J. (2011). Life Between Buildings: Using Public Space. Washington, DC: Island Press.
Haque, U. (2006). Architecture, Interaction, Systems. [Extended version of a paper written for Arquitetura & Urbanismo, AU 149]. Retrieved from www.haque.co.uk
Lacy, S. (1994). Cultural Pilgrimages and Methaphoric Journeys. In S. Lacy (Ed.), Mapping the Terrain: New Genre Public Art, Seattle-Washington: Bay Press.
McQuire, S. (2008). The Media City: Media, Architecture and Urban Space. Los Angeles, London, New Delhi, Singapore, Washington DC: Sage Publications.
Nyka, L. (2006). From Architecture of Circulations to Urban Landscapes. Gdansk: Gdansk University of Technology Press.
Roosegaarde, D. (2010). Interactive Landscapes. Rotterdam: Nai Publishers.
Sennett, R. (1994). Flesh and Stone: The Body and the City in Western Civilization. New York: Norton.
Simanowski, R. (2011). Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations. Minneapolis, London: University of Minnesota Press.
Urbanowicz, K., & Nyka, L. (2012). Media Architecture: Participation through the Senses. In MAB '12: Proceedings of the 4th Media Architecture Biennale Conference: Participation. New York, NY, USA: ACM, 51-54. http://doi.acm.org/10.1145/2421076.2421085
Willis, K. S., Roussos, G., Chorianopoulos, K., & Struppek, M. (2010). Shared Encounters. In K. S. Willis, G. Roussos, K. Chorianopoulos, & M. Struppek (Eds.), Shared Encounters (pp. 1-15). London: Springer.
Whyte, W. H. (2001). The Social Life of Small Urban Spaces. New York: Project for Public Spaces. (Original work published 1980)
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (Creative Commons Attribution License 3.0 - CC BY 3.0) that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
email@example.com, www.iseic.cz, ojs.journals.cz